Scratch

Itching to Program

It’s time to choose your own adventure! Your assignment, quite simply, is to implement in Scratch any project of your choice, be it an interactive story, game, animation, or anything else, subject only to the following requirements:

Head to the Scratch website and sign up for an account on MIT’s website by clicking Join Scratch atop the page. Any username (that’s available) is fine, but take care to remember it and your choice of password. After registering and confirming your email address, click the orange “Start Creating” button to begin.

You might find these resources helpful (note that they show an earlier version of Scratch):

  1. Scratch for Budding Computer Scientists
  2. Getting Started with Scratch
  3. Scratch Cards

Stuck for ideas? Here are your predecessors’ projects from last year. But try to think of an idea on your own, and then set out to implement it. However, don’t try to implement the entirety of your project all at once: pluck off one piece at a time. In other words, take baby steps: write a bit of code (i.e., drag and drop a few puzzle pieces), test, write a bit more, test, and so forth. And select File > Save Now every few minutes so that you don’t lose any work!

If, along the way, you find it too difficult to implement some feature, try not to fret; alter your design or work around the problem. If you set out to implement an idea that you find fun, odds are you won’t find it too hard to satisfy the above requirements.

Alright, off you go. Make us proud!

Once finished with your project, select File > Save to your computer and keep that file so that you can submit it below. (That should download a file whose name ends in .sb3.)

Hello, World

Suffice it to say it’s a bit harder to meet classmates when taking a course online. But, thanks to technology, everyone can at least say hello!

If you have a phone (or digital camera) and would like to say hello to classmates, record a 1- to 2-minute video of yourself saying hello, perhaps stating where in the world you are, why you’re taking CS50x, and something interesting about you! Try to begin your video by saying “hello, world” and end it with “my name is …., and this is CS50.” But, ultimately, it’s totally up to you.

If you do record a video, upload it to YouTube (unless blocked in your country, in which case you’re welcome to upload it elsewhere) so that you can provide us with its URL when you submit!

How to Submit

Step 1 of 2

Submit this form.

CS50 collects some start-of-semester data for planning purposes via Problem Set 0’s form, so expect the form to take 15 minutes or so. Subsequent problem sets’ forms will be much shorter!

Step 2 of 2

This step assumes that you’ve downloaded your Scratch project as a file whose name ends in .sb3. And this step also assumes that you’ve signed up for a GitHub account, per the above form.

  1. Visit this link to enroll in CS50x on submit.cs50.io. Log in with your GitHub account, and click Authorize cs50.
  2. Check the box indicating that you’d like to grant course staff access to your submissions, and click Join course.
  3. Go to https://submit.cs50.io/upload/cs50/problems/2019/x/scratch.
  4. Click “Choose File” and choose your .sb3 file. Click Submit.

That’s it! Once your submission uploads, you should be redirected to your submission page. After your submission is graded, you can click on the check50 link next to the submission to see which requirements your project met. You are welcome to resubmit as many times as you’d like!

To view your current progress in the course, visit the course gradebook at cs50.me/cs50x!